Hi, my name is Paolo.
I am a hobbist indie game developer in my free time, and at the moment a software engineer full time.
For game development I only use the Godot game engine, although I also tried to work with Unity and Unreal, but were way too complex for me to actually build something.
Godot has been a very pleasant discovery and experience. I can make good use of my developing skills and port them into the engine through scripts and implement the logic the way I most like it to make the game feel more "mine".
If you like what I publish, please consider helping further development and release of software and games.
You can do so on ko-fi